package io.renren.modules.gengyun.entity;

public class LOTEntity {

//    private String[] LOTTargetName;
//    private int[] soilTemperature;
//    private int[] soilHumidity;

    private String targetName;
    private int[] targetValue;

    public String getTargetName() {
        return targetName;
    }

    public void setTargetName(String targetName) {
        this.targetName = targetName;
    }

    public int[] getTargetValue() {
        return targetValue;
    }

    public void setTargetValue(int[] targetValue) {
        this.targetValue = targetValue;
    }
}
